![]() ![]() So i hope this could be a guide on Dragon Hunter but im typing on my phone now until my internet got back on again like in few days ahead. When the game came out, it only have 8 classes. The caster type and the physical dmg dealer type. Caster type mainly focus on int and elemental damage while phys type mainly focus on str and dex build. The 4 caster are Storm, Earth, Spirit, Nature while the phys type are Warfare, Defense, Hunting, and Rogue. For me between these 8 classes there are some classes that are better than the other as the main class and theres only few classes that can synergize well with the better main class. Even tho you can mix everything and make it work somehow but i still feel that there are several OP dual class (Corsair, Conqueror, Oracle, Conjurer) while some are pretty hard to play (Illusionist). Ok so im gonna try to define each of the first 8 classes in short But of course this is based on my personal opinion and my preferred game style i like so and advices and critiques are welcomed. Storm is a strong main class as a caster bcoz of the dmg and stuns from the thunder, the impaired aim from squall, the slow from the ice. I feel Storm is slightly better than Earth. Why? Well maybe bcoz i prefer to hit enemies with thunder rather than hitting with the slow motion VO and Erupt. Its just feel more convenient to me.Īnd storm is also a good secondary class if you decide to make a phys hybrid type (means you use warfare, shield, hunting, rogue as your main class) and add some elemental thunder/ice dmg to your weapon. Im not to sure about Rogue tho bcoz i feel Rogue is the weakest class amongst all (until IT and AE arrived).Įarth is pretty much has the same definitiont as Storm but it used fire instead of thunder and ice. But if you put the 2 of em together, i feel they dont synergize too well bcoz in the end you need to decide on which elements are you going to use. Spirit is also strong as a main class bcoz of Ternion skill tree. And it synergize really well with either storm or earth. Thus making spirit is kinda unreplaceable class. And you can use it as a life leeching phys hybrid class as a secondary class. Nature.well i dont think its wise to use it as a main class since its skills mainly used as supportive and buff purpose. Not sure how strong they will become in legendary if you use it as your main dmg output. And i dont think the HOO would provide enough survivalbility if you use it as a hybrid. ![]() So basically nature is probably the weakest in caster class IMO. Probably its bcoz i dont know how to use it to its max potential. Warfare is a strong main phys class with that cool dual wield and strong LMB skill in onslaught. Heck it can summon LoTR Aragon ghostly warriors which looks really cool and they are pretty strong too. You can use warfare with pretty much every other classes and it still be strong. The weakness of warfare i think you need a top tier gears to survive some boss battle bcoz you will pretty much get very close to the boss and a little lag and miss click could kill you.ĭefense is slightly better than Warfare bcoz you are dual wielding with shield basically which give you extra survivalbility. A more stable class than Warfare, its like warfare is more an all out attack class while defense prioritize abit on survival with a still pretty strong dmg output. And yes this means you will pair defense much better with other classes compared to warfare. ![]() Unless.well maybe with Nature, i feel like im lacking dmg output and the survivalbility is kinda useless if you cant kill enemies or boss fast enough. Unless you play a multiplayer and commit to be a full time tank for your team, it would be pretty strong. Hunting for me is the most OP classes it has skills that are strong on its own, means you basically dont need other classes to survive. Probably the class i would put my bet on to finish Legendary with a single class play. While study prey is a really boss killer. With the insane LMB Marksmanship tree and the AoTH CoTH tree, this class offer you anything either you make it as a main class or as a secondary class. In caster type you have Spirit while in phys type you have Hunting. Rogue is supposed to be a very cool class with bleeding and poison tree, but gosh.fumble attack really good but its quite annoying when you are hacking enemies and they start to run away from you, unless you are using bow. Some of the skills are pretty good like the LMB CS, not the best LMB but its a good LMB for corsair and a spear brigand. Basically rogue offer some skills which i think it would work with hit and run type of game style which i dont like it since bow hit and run are more efficient rather than putting traps then run. ![]()
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